Archive for the ‘Console Games’ Category

PSVR – Impressions Slides

Thursday, October 27th, 2016

I presented this short talk at a MN VR & HCI meetup last night.

Pit Chess / Recent Addictions

Sunday, April 15th, 2012

On Friday, my game designer friend Patrick alerted me to a post over at Play This Thing about Pit Chess. You can play Pit Chess on Kongregate, and it’s essentially a cross between chess and Drop 7. In case you’re not familiar, Drop 7 is a game where pieces with numbers drop from the top of the screen. You have to match up the numbers with positions on the gameboard to remove them from the board and score points. Pit Chess takes the pieces-drop-from-the-top mechanic and adds chess pieces and movement to the whole thing. Pieces drop whenever you make a move that doesn’t capture a pawn. As long as you continue to capture pawns, the screen empties, and you play cleanup for a while. When you inevitably run out of pawns to capture, you go back to capturing other pieces. The game emphasizes alternating between these two modes of gameplay by giving you a point multiplier that goes up as long as you capture pieces that aren’t pawns. There are Kongregate high score tables for highest multiplier, as well as highest scores in the two gameplay modes. I really dig this game, and sort of wish I’d thought of it. (It would have made a great Action Chess game mode!) Then again, I’ve got a lot of stuff I’ve worked on for ActionChess that hasn’t (yet!) seen the light of day.

I’m going to go back to playing fez now. I tweeted about this already, but there are Tetris shaped constellations in the night sky in Fez! I’m not even a fan of platform games usually, (although I played a fair bit of Mario III, and certainly Mario 64 back in the day), but Fez is just appealing to me on so many levels. I was pretty hyped up about it after seeing Renaud B├ędard talk about the tech behind Fez at GDC earlier this year, and it’s definitely lived up to my high expectations so far. As an aside, we all have our indie developer crushes. One of mine is definitely Renaud. Check out this list of games he’s worked on!

Juggling Games, including Wii Fit Plus!

Sunday, October 18th, 2009

As anyone who knows me well can tell you, I’ve been a prolific juggler at various stages in my life. I was president of the Juggling Club at the University of MN for about 2 and 1/2 years, and I’ve juggled on and off for at least 17 years now. That’s the main reason that I tend to pick up any new juggling and/or circus related games that appear on the market. They’re usually terrible, but I have a small collection, for various ancient consoles mostly, and now, increasingly, for the iPhone.

Read on for some mii juggling in Wii Fit Plus, and some iPhone mini-reviews. (more…)

bit Generations

Wednesday, April 25th, 2007

I am probably way behind the times here, but I found out last night that Nintendo’s handheld game consoles are not region encoded. I think I may have been aware of this fact at some point, but this was made eminently relevant when I read a post over at Inverted Castle about Five Japanese Gameboy Games Worth Importing. I immediately ran over to play-asia.com to purchase as many of those awesome looking bit Generation games as I felt was justafiable in one go. I’m now eagerly anticipating Coloris, Soundvoyager, Dialhex and Digidrive. I would have ordered Orbital as well, but it’s in-stock status said a week rather than 24 hrs.