Around the beginning of October, I found out that there was going to be an open source XR conference (called FOSS XR) in my neighborhood. I attended, and took some notes. I posted some of my notes in the MSPGameDev slack, and Zach, who runs our local VR & HCI meeting, asked if I would give a short recap of my impressions. I put some slides together, which I’ll embed below the video. There were some technical difficulties getting started, so the beginning of the video is actually as I’m getting into my second or third slide.