Archive for February, 2014

Action Go “in action”

Monday, February 3rd, 2014

Here’s a video demo of my latest project, Action Go, in progress. I’ve got all the code from Go-Tetris (the flash version) ported, and capture / territory counts are updating correctly. Now it just needs a bit of visual polish, a way to switch between game modes, a help / tutorial screen, and maybe some GameCenter leaderboards and achievements. There are a lot of other things on my wishlist, like score multipliers when you make more than one capture/territory at once (super easy), or one I just thought of today — a bonus/multiplier for when you clear all of one color or, better yet, the entire gameboard.

Anyway, here’s the video: