Played Log 2020

I kept up my played log through 2020, and I ran some analysis again this year.

One thing to note is that I don’t think it’s as valuable as my (admittedly quite brief these days) goodreads book reviews. I’ll be looking for a way to maybe improve on that this year. (Maybe writing periodic reviews of games I’m playing?) Games seldom have the same finality that a book does. Usually my interest wanes or is diverted to other games, and I just stop playing them without reflection. So knowing when to write the review would be maybe the hardest part! One option is to write something down any time I play a new-to-me game. I might try a few different things.

Stats and Observations

Again, not a day went by without at least a game or two played. There were 297 unique games logged. (Although there is probably a statistically significant number of those that are misspellings or differently-worded versions of the same game. 186 of those games were only played on a single day.)

Here are the top ten games played with the number of days that I played them:

  • stone age: 189 
  • good sudoku: 162
  • go: 158
  • innovation: 147
  • blooms: 73
  • animal crossing: 67
  • teotihuacan: 55
  • thrive: 52
  • hive: 40
  • pixelpuzzle: 37

This is definitely a skewed list, because for most of the board games on that list, I was playing async games on BGA. This means, most of those days I didn’t actually finish the game, only played a turn or three. 

The only real surprise on there for me was Hive. I didn’t really think I’d played that many games of it, and I also think of it as a relatively fast game to play. So I did some digging, and sure enough, when I look at my BGA profile, I only played 13 games of Hive, it just took me 40 days to play those games. Amusingly (and so coincidental that I’m rather skeptical of BGA’s statistics), I also finished exactly 13 games of Go, AND 13 games of Stone Age.

Here’s a top ten list of games not on BGA:

  • good sudoku: 162
  • animal crossing: 67
  • pixelpuzzle: 37
  • diablo 3: 27
  • forager: 22
  • satisfactory: 20
  • picross s4: 19
  • picross s3: 19
  • i love hue too: 18
  • hades: 17

Obvious if you look at the numbers, I played a lot of Good Sudoku. I do highly recommend it, especially if you are interested in getting better at sudoku puzzles, or anyway learning additional techniques for solving them. There are three daily puzzles, and the app keeps track of your “streak” for each. I am currently on a 97 day streak for the main game mode. There’s some kind of comparison to be made with the desire to keep up my streak and a sunk cost fallacy. Opening this app is typically the last thing I do before bed, and often the first thing I do when I wake up. 

I was surprised to see PixelPuzzle in this list again. I finished all the puzzles last year, but there is a games+ kind of thing going on. I didn’t play Picross nearly as much as last year because I totally fell off doing my workouts when covid quarantine hit. (I was no longer going to the workout room in my building and doing the elliptical with a switch strapped to the machine.)

I’m happy to report that I did eventually resume daily workouts, (but not until November). Now in my living room. Still playing the Switch tho, it’s hard to hold a traditional controller and do any actual movement.

I only started playing Hades in December, so the fact that it made the list at all is pretty impressive.

I also tracked what platform I played the game on, and here’s the number of entries for each platform. (Note that I usually have 5-10 games going on BGA at once, and typically take my turns two or three times a day, but I would only count each game once per day, but if I played 5 games on BGA, that would count 5 times for these numbers.)

  • bga: 1050
  • ios: 319
  • switch: 258
  • pc: 70
  • web: 20
  • xboxx: 14
  • ps4: 14
  • quest: 8

Nintendo weighs in

Those of you with a Nintendo Switch probably recognize the screenshot above as coming from Nintendo’s year-in-review email. I was not terribly surprised to have played twice as many hours of games as in 2019, but I was surprised that it was fewer games in total. My guess is just that spending more time playing (due to pandemic quarantine) led to getting more sucked into a few games in particular.

About the log itself

Two things of note: the first is that I was much more rigorous with keeping up the same format for each day of the log this year. So parsing the log didn’t involve any data “fixing” at all, which was fantastic. (In pretty sharp contrast to last year.)

Secondly, I wrote the log parser last year in python, and while it was perfectly serviceable, when I went to run it again this year, I wanted to do some additional analysis. It was daunting enough looking at last year’s script that I just re-wrote the entire thing in Swift. I spent at least a few hours over the course of several days on the python script last year, and I did this year’s Swift version in about an hour. I’m crediting advent of code for how easy it went. 

Worth noting I only made it through day 18 of Advent of Code, but I just realized I only put it in my game log a few of those days. If I’d put it in all the days I actually did it, it would have edged out Hades in my top 10 played list!