I gave a very similar (but slightly different and less long-winded) talk at Minnebar 2017 to the one I gave a few months ago at Cocoaheads. Probably the only notable difference is the inclusion of a screenshot from my new Unity port of ActionGo, for which I made this 30 second trailer.
Anyway, here are the slides:
I gave a 7 (-ish) minute presentation tonight at our local VR & HCI meeting. I was one of three folks invited to share their GDC / VRDC experiences. Here are the slides:
Additionally, I was contacted today by a student looking for more information about my experiences in the local game industry. If you are interested in that sort of thing, I’ve posted the transcript below.
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