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iOS Game Development in UIKit

Posted on September 30, 2015 by Martin

I had the privilege to present this talk at MN Developer Conference this afternoon.

The talk is partially a re-hash of a talk I did back in 2011 on iPhone Games Programming, and it’s partially a re-focusing of a talk I did last year on Generic Game Model (my small collection of Objective-C classes for game development).

This entry was posted in Apple / iOS, Development, Presentations by Martin. Bookmark the permalink.
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