I’ve seen a few posts and tweets by game designers about their favorite games of the year. I thought I’d collect those and comment. (Maybe even compile my own list!)
iOSGoTY: Helix, A Dark Room, Kero Blaster, Woah Dave, Stellar Smooch, Pair Solitaire, Flappy Bird, ALONE, Threes, Monument Valley.& DrawType
— Zach Gage (@helvetica) December 23, 2014
It’s hard to believe that Threes! came out this year. Amazing really, considering how much time and effort was spent thinking about it, re-imagining it, not to mention playing it, of course. It probably gets my vote for game of the year.
I almost didn’t mention A Dark Room because it came out last year, but wanted to say that it’s well worth playing (as are all of these, now that I put it that way). Any game designer will especially like the “extras” that are unlocked after the first playthrough.
I got Stellar Smooch after reading this post, and LOVED it. It’s very short, and I was able to finish it in less than an hour, but everything about it made me happy. I did also pick up Woah Dave! on my 3DS, and played it for a few hours. Don’t think it would make my top 10, but it was worth $.99, for sure.
Monument Valley would also make my list. It was too easy, and I’d have liked MORE, but neither of those are reasons to deny yourself this absolutely amazing experience. It’s the best Escher inspired 2D puzzle game I’ve ever played. (I believe I also played Antichamber for the first time this year, although it came out in early 2013.)
Through a weird quirk of metacritic, VVVVVV's ended up as game of the year with a score of 95. Suck it, Hearthstone! http://t.co/DryjMQhoO1
— Terry (@terrycavanagh) December 18, 2014
The linked MetaCritic list is definitely worth reading. Cavanagh’s VVVVVV does take slot number one, and I would put it near the top of my list as well. I’d never played the game before (on any of its many platforms) and was absolutely blown away when I downloaded it earlier this year. I’m not even all that huge a fan of platformer games in general, but VVVVVV is definitely a game worth playing for the sheer number of ways platforming is re-invented (mostly around the central mechanic of reversing gravity at will).
ok i’m not making a goty list or wtf ever but iOS had an amazing year http://t.co/8028WIaZqL that is all
— adam (@ADAMATOMIC) December 22, 2014
After I read Adam Saltsman’s post in bed a few nights ago, I picked up Alcazar and played it until I fell asleep. Also, I’d completely forgotten that I wanted to buy Framed, so picked that up, as well as Hitman Go, (which I had been resisting, but is on sale currently for $.99).
Saltsman also mentions Michael Brough’s Helix, which I have played for a fair share of hours, and would probably make my top 10 (especially if limited to iOS).
Finally, after thinking about this long enough to write this post, I said:
— Martin Grider (@livingtech) December 25, 2014
Hoplite came out December 21st, 2013, but that may as well have been 2014, I think. Galaxy Trucker has been around for years, but I’m speaking specifically of the iOS port that came out this year. We’ve already talked about VVVVVV. Anyway, off to play some more games!