I did a talk yesterday at Mobile March about Mobile Board Game Conversions. I basically just ran through three example applications, Carcassonne (BGG, App Store), Ascension: Chronicle of the Godslayer (BGG, App Store), and For The Win (BGG, App Store), showing them off while paying attention to features and aspects of the applications that highlight decisions the developers had to make while making these conversions. I didn’t end up following the slides as much as I’d done in my run-throughs (things never go how you plan), but here the slides are for posterity anyway: