I have been pretty radio-silent around here about Oppo-Citrus as well as the hundred other projects I have going right now. It’s hard to find time to blog when you can’t even find time to do all the coding that you have planned or on your plate.
So yeah, today I sent out a few trusted beta-testers what I’m considering the first “final” version of Oppo-Citrus. Then I fixed a bunch of bugs I found in it. Then I uploaded it to Apple. Here are the screen-shots I settled on using for iTunes:
The game has leaderboards for each of its 11 levels, as well as 10 “starter” achievements. (I hope to add about the same number of new achievements in an update in a week or two.) It’s not universal (boo!), but it does support the iPhone 5 screen ratio for those who have one (yay!).
I’m hoping yet tonight to submit a new version of ActionChess for review also. I’ll write another post if I can finish that.