<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Chesstris</title>
	<atom:link href="http://chesstris.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://chesstris.com</link>
	<description>Where board games and video games collide.</description>
	<lastBuildDate>Tue, 05 Mar 2013 20:50:52 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>Comment on Global Game Jam Board Game Rundown by Chesstris &#187; Blog Archive &#187; Global Game Jam 2013 Board Games</title>
		<link>http://chesstris.com/2012/02/14/global-game-jam-board-game-rundown/comment-page-1/#comment-3485</link>
		<dc:creator>Chesstris &#187; Blog Archive &#187; Global Game Jam 2013 Board Games</dc:creator>
		<pubDate>Tue, 05 Mar 2013 20:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=514#comment-3485</guid>
		<description><![CDATA[[...] Saprobiont, which I have probably played at least a dozen times.) I wrote the whole thing up in a lengthy blog post before I&#8217;d had a chance to play any of [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Saprobiont, which I have probably played at least a dozen times.) I wrote the whole thing up in a lengthy blog post before I&rsquo;d had a chance to play any of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Abstract Puzzle, the name, the logo by Chesstris &#187; Blog Archive &#187; Abstract Puzzle Logo &#8211; Iteration / Evolution</title>
		<link>http://chesstris.com/2012/08/30/abstract-puzzle-the-name-the-logo/comment-page-1/#comment-3406</link>
		<dc:creator>Chesstris &#187; Blog Archive &#187; Abstract Puzzle Logo &#8211; Iteration / Evolution</dc:creator>
		<pubDate>Fri, 22 Feb 2013 17:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=656#comment-3406</guid>
		<description><![CDATA[[...] my logo, and he&#8217;d actually done a new version of it for me! I&#8217;ve talked a bit before about the logo (and name) on this blog, and said then that I wasn&#8217;t happy with the quality. I think I must have [...]]]></description>
		<content:encoded><![CDATA[<p>[...] my logo, and he&rsquo;d actually done a new version of it for me! I&rsquo;ve talked a bit before about the logo (and name) on this blog, and said then that I wasn&rsquo;t happy with the quality. I think I must have [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Announcing Ketchup the iOS app by Martin</title>
		<link>http://chesstris.com/2013/02/10/announcing-ketchup-the-ios-app/comment-page-1/#comment-3364</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Mon, 11 Feb 2013 17:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=814#comment-3364</guid>
		<description><![CDATA[Hi Rob, nope. Unfortunately for android users, I&#039;m an iOS developer by trade. I haven&#039;t yet delved into any cross platform stuff, so this release will be iPhone (and hopefully iPad) only.]]></description>
		<content:encoded><![CDATA[<p>Hi Rob, nope. Unfortunately for android users, I&#8217;m an iOS developer by trade. I haven&#8217;t yet delved into any cross platform stuff, so this release will be iPhone (and hopefully iPad) only.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Announcing Ketchup the iOS app by Rob</title>
		<link>http://chesstris.com/2013/02/10/announcing-ketchup-the-ios-app/comment-page-1/#comment-3361</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sun, 10 Feb 2013 22:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=814#comment-3361</guid>
		<description><![CDATA[Are you planning on doing an android version as well?]]></description>
		<content:encoded><![CDATA[<p>Are you planning on doing an android version as well?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Announcing Ketchup the iOS app by Announcing Ketchup the iOS app &#171; Nick Bentley&#039;s Abstract Game Design Blog</title>
		<link>http://chesstris.com/2013/02/10/announcing-ketchup-the-ios-app/comment-page-1/#comment-3360</link>
		<dc:creator>Announcing Ketchup the iOS app &#171; Nick Bentley&#039;s Abstract Game Design Blog</dc:creator>
		<pubDate>Sun, 10 Feb 2013 22:03:28 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=814#comment-3360</guid>
		<description><![CDATA[[...] On the heels of yesterday&#8217;s announcement of a dedicated play site for Ketchup, today we have a second announcement from a completely separate developer: an iOS version of the game is coming. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] On the heels of yesterday&#8217;s announcement of a dedicated play site for Ketchup, today we have a second announcement from a completely separate developer: an iOS version of the game is coming. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Android Tetris Variants by Tori Kamal</title>
		<link>http://chesstris.com/2013/01/30/android-tetris-variants/comment-page-1/#comment-3338</link>
		<dc:creator>Tori Kamal</dc:creator>
		<pubDate>Wed, 30 Jan 2013 21:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=801#comment-3338</guid>
		<description><![CDATA[If you buy a Nexus, I&#039;ll buy a Mini :-)]]></description>
		<content:encoded><![CDATA[<p>If you buy a Nexus, I&#8217;ll buy a Mini :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DrawCade v.1.1 submitted to Apple by Žiga</title>
		<link>http://chesstris.com/2012/12/27/drawcade-v-1-1-submitted-to-apple/comment-page-1/#comment-3275</link>
		<dc:creator>Žiga</dc:creator>
		<pubDate>Thu, 03 Jan 2013 10:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=776#comment-3275</guid>
		<description><![CDATA[Awesome, can&#039;t wait to hear those SFX and show them to my own 3yo and 1.5yo! :)]]></description>
		<content:encoded><![CDATA[<p>Awesome, can&#8217;t wait to hear those SFX and show them to my own 3yo and 1.5yo! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on iPad Game Recommendations by Ryan V.</title>
		<link>http://chesstris.com/2012/12/13/ipad-game-recommendations/comment-page-1/#comment-3169</link>
		<dc:creator>Ryan V.</dc:creator>
		<pubDate>Thu, 13 Dec 2012 16:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=764#comment-3169</guid>
		<description><![CDATA[This is great! I find that I drop off the map for most games I try...a lot are async multiplayer that I don&#039;t keep up well on...but I&#039;ll check these out.]]></description>
		<content:encoded><![CDATA[<p>This is great! I find that I drop off the map for most games I try&#8230;a lot are async multiplayer that I don&#8217;t keep up well on&#8230;but I&#8217;ll check these out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on For The Win by Florence</title>
		<link>http://chesstris.com/2012/12/11/for-the-win/comment-page-1/#comment-3162</link>
		<dc:creator>Florence</dc:creator>
		<pubDate>Wed, 12 Dec 2012 14:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=745#comment-3162</guid>
		<description><![CDATA[I&#039;ve gotten to play the physical version of this game a few times, and I am still wrapping my head around the strategy.
I am looking forward to more opportunities to practice once the app is officially released. I got to play an early demo and found the UI very intuitive and enjoyed the different character images that would pop up when I played. The whole thing seemed integrated seamlessly.
The graphics look very bright and polished, and the multiple AI feature looks like a fun addition to explore.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve gotten to play the physical version of this game a few times, and I am still wrapping my head around the strategy.<br />
I am looking forward to more opportunities to practice once the app is officially released. I got to play an early demo and found the UI very intuitive and enjoyed the different character images that would pop up when I played. The whole thing seemed integrated seamlessly.<br />
The graphics look very bright and polished, and the multiple AI feature looks like a fun addition to explore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on My latest game, Oppo-Citrus by Žiga</title>
		<link>http://chesstris.com/2012/11/26/my-latest-game-oppo-citrus/comment-page-1/#comment-3060</link>
		<dc:creator>Žiga</dc:creator>
		<pubDate>Mon, 26 Nov 2012 23:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/?p=719#comment-3060</guid>
		<description><![CDATA[I am happy to report that me and my friend &quot;successfully&quot; drained my battery on the first go! :)]]></description>
		<content:encoded><![CDATA[<p>I am happy to report that me and my friend &#8220;successfully&#8221; drained my battery on the first go! :)</p>
]]></content:encoded>
	</item>
</channel>
</rss>
