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	<title>Comments on: Play Go Tetris! Now</title>
	<atom:link href="http://chesstris.com/2007/04/21/play-go-tetris-now/feed/" rel="self" type="application/rss+xml" />
	<link>http://chesstris.com/2007/04/21/play-go-tetris-now/</link>
	<description>Action Puzzle Games Developed by Martin Grider</description>
	<pubDate>Wed, 07 Jan 2009 01:10:11 +0000</pubDate>
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		<title>By: James</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-220</link>
		<dc:creator>James</dc:creator>
		<pubDate>Sun, 16 Sep 2007 22:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-220</guid>
		<description>Possible bug report:   I don't know what I did to cause this, but I have a piece at the top which I can rotate, move left, move right, but I cannot drop it.   The score keeps going up -- it keeps incrementing the capture black count.</description>
		<content:encoded><![CDATA[<p>Possible bug report:   I don&#8217;t know what I did to cause this, but I have a piece at the top which I can rotate, move left, move right, but I cannot drop it.   The score keeps going up &#8212; it keeps incrementing the capture black count.</p>
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		<title>By: Pascal</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-52</link>
		<dc:creator>Pascal</dc:creator>
		<pubDate>Mon, 02 Jul 2007 21:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-52</guid>
		<description>Great invention! I have added this URL at http://go.startpagina.nl/
A pitty that in the game you can't repair a mistake of an enclosed space.</description>
		<content:encoded><![CDATA[<p>Great invention! I have added this URL at <a href="http://go.startpagina.nl/" rel="nofollow">http://go.startpagina.nl/</a><br />
A pitty that in the game you can&#8217;t repair a mistake of an enclosed space.</p>
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		<title>By: 177 - Go Tetris &#171; Ergosfera do Go</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-50</link>
		<dc:creator>177 - Go Tetris &#171; Ergosfera do Go</dc:creator>
		<pubDate>Thu, 21 Jun 2007 18:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-50</guid>
		<description>[...] Clique aqui e jogue!!!  [...]</description>
		<content:encoded><![CDATA[<p>[...] Clique aqui e jogue!!!  [...]</p>
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		<title>By: Ted</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-44</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Thu, 07 Jun 2007 17:59:55 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-44</guid>
		<description>This is the best game I've ever played. My two favourite games in one place! this is awewome!!! Love it... by the way I won't be leaving the computer now for a VERY LONG time :D

Gamer 1: "Hey! You got Tetris in my Go!"

Gamer 2: "You got Go in my Tetris!"

Together: "But together they're better than ever!"</description>
		<content:encoded><![CDATA[<p>This is the best game I&#8217;ve ever played. My two favourite games in one place! this is awewome!!! Love it&#8230; by the way I won&#8217;t be leaving the computer now for a VERY LONG time :D</p>
<p>Gamer 1: &#8220;Hey! You got Tetris in my Go!&#8221;</p>
<p>Gamer 2: &#8220;You got Go in my Tetris!&#8221;</p>
<p>Together: &#8220;But together they&#8217;re better than ever!&#8221;</p>
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		<title>By: Eduardo Lopez</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-41</link>
		<dc:creator>Eduardo Lopez</dc:creator>
		<pubDate>Wed, 06 Jun 2007 09:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-41</guid>
		<description>Your game is really good and addictive.

While you are at making "big eyes" count, you could also make it account for eyes formed between groups that are not solidly connected but alive all the same. It is quite annoying for a go player to see those go unnoticed. :-(

Keep it up.
Eduardo</description>
		<content:encoded><![CDATA[<p>Your game is really good and addictive.</p>
<p>While you are at making &#8220;big eyes&#8221; count, you could also make it account for eyes formed between groups that are not solidly connected but alive all the same. It is quite annoying for a go player to see those go unnoticed. :-(</p>
<p>Keep it up.<br />
Eduardo</p>
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		<title>By: Martin</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-40</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 05 Jun 2007 23:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-40</guid>
		<description>Hi everyone,

Thanks for all the comments. I am working on the bugs... and making more than one space count toward an eye... it's slow going (I have a day job!), but hopefully I'll fix all this stuff eventually.

@InsanePat: I designed the checks to happen one-at-a-time, thinking it was "more fair", but maybe simultaneous captures make more sense. I'll see if anyone else has an opinion on that.
@Charlie: I'm not sure I understand what's a bug there. Maybe try describing it again?
@SireJohn: The highscores are here: &lt;a href="http://chesstris.com/go-tetris-high-scores/" rel="nofollow"&gt;http://chesstris.com/go-tetris-high-scores/&lt;/a&gt; I'll be making some "last 1000" and "top 1000" pages soon.

thanks again!
-martin</description>
		<content:encoded><![CDATA[<p>Hi everyone,</p>
<p>Thanks for all the comments. I am working on the bugs&#8230; and making more than one space count toward an eye&#8230; it&#8217;s slow going (I have a day job!), but hopefully I&#8217;ll fix all this stuff eventually.</p>
<p>@InsanePat: I designed the checks to happen one-at-a-time, thinking it was &#8220;more fair&#8221;, but maybe simultaneous captures make more sense. I&#8217;ll see if anyone else has an opinion on that.<br />
@Charlie: I&#8217;m not sure I understand what&#8217;s a bug there. Maybe try describing it again?<br />
@SireJohn: The highscores are here: <a href="http://chesstris.com/go-tetris-high-scores/" rel="nofollow">http://chesstris.com/go-tetris-high-scores/</a> I&#8217;ll be making some &#8220;last 1000&#8243; and &#8220;top 1000&#8243; pages soon.</p>
<p>thanks again!<br />
-martin</p>
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		<title>By: SireJohn</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-39</link>
		<dc:creator>SireJohn</dc:creator>
		<pubDate>Tue, 05 Jun 2007 22:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-39</guid>
		<description>How about a highscore? 
well maybe i am just too stupid to find it :) 
then someone could tell me where it is 
SireJohn</description>
		<content:encoded><![CDATA[<p>How about a highscore?<br />
well maybe i am just too stupid to find it :)<br />
then someone could tell me where it is<br />
SireJohn</p>
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		<title>By: dorit</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-38</link>
		<dc:creator>dorit</dc:creator>
		<pubDate>Tue, 05 Jun 2007 11:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-38</guid>
		<description>Hi!
I really like the game, but there are several bugs. 
First, it happened several times (after I reached a million, it might have an effect?) 
that I captured a set of white stones, by surrounding them with white stones, and the 
set was not actually captured for some reason... 
it remained on the board. 
second, the stones not always fall to their place, but instead remain in the air. 
third, several times I rotated or moved bricks while they where in the first line, and the effect was 
that the game wouldn't respond to any button, but the score kept rising by small amounts (twos or something) for a long time - at least a minute, (the score raised by about 200 by then)  until I had to abort... 

wonderful game!
thanks. 
dorit</description>
		<content:encoded><![CDATA[<p>Hi!<br />
I really like the game, but there are several bugs.<br />
First, it happened several times (after I reached a million, it might have an effect?)<br />
that I captured a set of white stones, by surrounding them with white stones, and the<br />
set was not actually captured for some reason&#8230;<br />
it remained on the board.<br />
second, the stones not always fall to their place, but instead remain in the air.<br />
third, several times I rotated or moved bricks while they where in the first line, and the effect was<br />
that the game wouldn&#8217;t respond to any button, but the score kept rising by small amounts (twos or something) for a long time - at least a minute, (the score raised by about 200 by then)  until I had to abort&#8230; </p>
<p>wonderful game!<br />
thanks.<br />
dorit</p>
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		<title>By: Charlie</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-37</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Thu, 31 May 2007 08:37:33 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-37</guid>
		<description>Bug: When you wedge a Z- or a T- shaped block into a hole horizontaly which is not connected to the bottom of the board it is still rotatable for a while.</description>
		<content:encoded><![CDATA[<p>Bug: When you wedge a Z- or a T- shaped block into a hole horizontaly which is not connected to the bottom of the board it is still rotatable for a while.</p>
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		<title>By: Pieter</title>
		<link>http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-36</link>
		<dc:creator>Pieter</dc:creator>
		<pubDate>Wed, 30 May 2007 09:32:05 +0000</pubDate>
		<guid isPermaLink="false">http://chesstris.com/2007/04/21/play-go-tetris-now/#comment-36</guid>
		<description>Just found another bug.

When I make two eyes, sometimes theres a stone left 'hanging without support' on the (left) side.
When I then drop another block on that stone, it goes right through it.</description>
		<content:encoded><![CDATA[<p>Just found another bug.</p>
<p>When I make two eyes, sometimes theres a stone left &#8216;hanging without support&#8217; on the (left) side.<br />
When I then drop another block on that stone, it goes right through it.</p>
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